Tile Maps

Learn about the internal structure of .tmx tile maps and how to load maps into your game project.

Once you have gained a basic understanding of LITIengine's general game infrastructure, it is time to actually create a world for your game to take place in. LITIengine uses .tmx tile maps, a universally acclaimed standard format for 2D level building.

Create a tile map

At the beginning of your world building workflow, you create a tile map with Tiled map editor. While we won't go into details here (because the official Tiled docs do), here's the rough workflow:

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