Interface EntityRenderedListener
- All Superinterfaces:
EventListener
- All Known Subinterfaces:
EntityRenderListener
- All Known Implementing Classes:
CollisionBox, CollisionEntity, CombatEntity, Creature, Emitter, Entity, EntityEmitter, LightSource, MapArea, Prop, ScriptedProjectile, SoundSource, Spawnpoint, StaticShadow, Trigger
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
This listener interface is used for receiving events after an entity was rendered with the game's
RenderEngine.- See Also:
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Method Summary
Modifier and TypeMethodDescriptionvoidrendered(EntityRenderEvent event) This method gets called after an entity was rendered.
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Method Details
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rendered
This method gets called after an entity was rendered.- Parameters:
event- The event that contains the render data.
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