Class MapObjectProperty.Particle
- Enclosing class:
MapObjectProperty
public static final class MapObjectProperty.Particle
Property names specific to particle configuration on emitter map objects.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringMaximum horizontal acceleration.static final StringMinimum horizontal acceleration.static final StringMaximum vertical acceleration.static final StringMinimum vertical acceleration.static final StringMaximum initial angle, in degrees.static final StringMinimum initial angle, in degrees.static final StringWhether sprite-based particles are animated.static final StringWhether particles are rendered with anti-aliasing.static final StringMaximum per-update angle delta, in degrees.static final StringMinimum per-update angle delta, in degrees.static final StringMaximum per-update height delta.static final StringMinimum per-update height delta.static final StringMaximum per-update width delta.static final StringMinimum per-update width delta.static final StringWhether particles fade out over their lifetime.static final StringWhether particles fade upon collision.static final StringWhether sprite-based particle animations are looped.static final StringMaximum horizontal spawn offset, in pixels.static final StringMinimum horizontal spawn offset, in pixels.static final StringMaximum vertical spawn offset, in pixels.static final StringMinimum vertical spawn offset, in pixels.static final StringWhether shape-based particles are rendered as outlines only.static final StringMaximum outline thickness for outline-rendered particles.static final StringMinimum outline thickness for outline-rendered particles.static final StringMaximum initial particle height, in pixels.static final StringMinimum initial particle height, in pixels.static final StringMaximum initial particle width, in pixels.static final StringMinimum initial particle width, in pixels.static final StringEncoded list of texts used by text-rendering particles.static final StringMaximum particle time-to-live, in milliseconds.static final StringMinimum particle time-to-live, in milliseconds.static final StringMaximum horizontal initial velocity.static final StringMinimum horizontal initial velocity.static final StringMaximum vertical initial velocity.static final StringMinimum vertical initial velocity. -
Method Summary
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Field Details
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OFFSET_X_MIN
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OFFSET_X_MAX
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OFFSET_Y_MIN
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OFFSET_Y_MAX
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VELOCITY_X_MIN
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VELOCITY_X_MAX
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VELOCITY_Y_MIN
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VELOCITY_Y_MAX
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ACCELERATION_X_MIN
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ACCELERATION_X_MAX
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ACCELERATION_Y_MIN
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ACCELERATION_Y_MAX
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STARTWIDTH_MIN
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STARTWIDTH_MAX
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STARTHEIGHT_MIN
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STARTHEIGHT_MAX
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DELTAWIDTH_MIN
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DELTAWIDTH_MAX
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DELTAHEIGHT_MIN
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DELTAHEIGHT_MAX
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ANGLE_MIN
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ANGLE_MAX
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DELTA_ANGLE_MIN
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DELTA_ANGLE_MAX
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TTL_MIN
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TTL_MAX
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ANIMATESPRITE
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LOOPSPRITE
Whether sprite-based particle animations are looped.- See Also:
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TEXTS
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FADE
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FADEONCOLLISION
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OUTLINEONLY
Whether shape-based particles are rendered as outlines only.- See Also:
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OUTLINETHICKNESS_MIN
Minimum outline thickness for outline-rendered particles.- See Also:
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OUTLINETHICKNESS_MAX
Maximum outline thickness for outline-rendered particles.- See Also:
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ANTIALIASING
Whether particles are rendered with anti-aliasing.- See Also:
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