Class DebugRenderer
The DebugRenderer class provides functionality for rendering debug information in the game. It includes methods for rendering debug details
for entities and maps, as well as managing listeners for custom debug rendering.
This class is final and cannot be instantiated. It serves as a utility class for debug rendering purposes.
Key features:
- Render debug information for entities, such as bounding boxes and hitboxes.
- Render debug information for maps, such as collision boxes and tile metrics.
- Support for adding and removing custom debug rendering listeners.
Note: Debug rendering is controlled by the game's debug configuration settings.
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Method Summary
Modifier and TypeMethodDescriptionstatic voidaddEntityDebugListener(EntityRenderedListener listener) Add the specified entity rendered listener to attach custom debug rendering after the default debug information for an entity has been rendered.static voidaddMapRenderedListener(MapRenderedListener listener) Add the specified map rendered listener to attach custom debug rendering after layers of the typeGROUNDhave beend rendered.static voidRemoves the specified entity rendered listener.static voidremoveMapRenderedListener(MapRenderedListener listener) Removes the specified map rendered listener.static voidrenderEntityDebugInfo(Graphics2D g, IEntity entity) Renders debug information for a specific entity.static voidrenderMapDebugInfo(Graphics2D g, IMap map) Renders debug information for the specified map.
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Method Details
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addEntityDebugListener
Add the specified entity rendered listener to attach custom debug rendering after the default debug information for an entity has been rendered.- Parameters:
listener- The listener to add.
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removeEntityDebugListener
Removes the specified entity rendered listener.- Parameters:
listener- The listener to remove.
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addMapRenderedListener
Add the specified map rendered listener to attach custom debug rendering after layers of the typeGROUNDhave beend rendered.- Parameters:
listener- The listener to add.- See Also:
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removeMapRenderedListener
Removes the specified map rendered listener.- Parameters:
listener- The listener to remove.
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renderEntityDebugInfo
Renders debug information for a specific entity.
This method draws various debug details for the provided entity, such as:
- Entity names, if enabled in the debug configuration.
- Hitboxes for combat entities, highlighted in red.
- Bounding boxes for all entities, highlighted in red, and additional range indicators for sound sources.
- Collision boxes for collision entities, highlighted in red (active) or orange (inactive).
After rendering the default debug information, it triggers any registered
EntityRenderedListenerto allow custom debug rendering.- Parameters:
g- TheGraphics2Dobject used for rendering.entity- The entity for which debug information is rendered.
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renderMapDebugInfo
Renders debug information for the specified map.
This method draws various debug details for the provided map, such as:
- Collision boxes from the shape layer, highlighted in red.
- Tile metrics, including mouse tile information, if enabled in the debug configuration.
After rendering the default debug information, it triggers any registered
MapRenderedListenerto allow custom debug rendering.- Parameters:
g- TheGraphics2Dobject used for rendering.map- The map for which debug information is rendered.
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