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Tile Maps Overview

LITIENGINE natively loads and renders .tmx map files and .tsx tilesets exported from the industry-standard Tiled Map Editor or built directly inside utiLITI.


Tile Map Documentation Sections

  • Map Objects


    Spawning creatures, props, collision boxes, spawnpoints, triggers, and lights directly from map geometries.

  • Custom Properties


    Reading custom metadata properties, booleans, integers, and color variables from map objects.

  • utiLITI Tileset Editor


    Managing embedded vs external tilesets, Wang terrain autotiling rules, and animation frames.

  • Tools & Editing


    Brush tools, stamps, terrain painters, and layer management in the utiLITI map editor.