Tile Maps Overview¶
LITIENGINE natively loads and renders .tmx map files and .tsx tilesets exported from the industry-standard Tiled Map Editor or built directly inside utiLITI.
Tile Map Documentation Sections¶
-
Spawning creatures, props, collision boxes, spawnpoints, triggers, and lights directly from map geometries.
-
Reading custom metadata properties, booleans, integers, and color variables from map objects.
-
Managing embedded vs external tilesets, Wang terrain autotiling rules, and animation frames.
-
Brush tools, stamps, terrain painters, and layer management in the utiLITI map editor.